How to craft true-to-life, custom materials
Visualize realistic surfaces in 6 simple steps
The power of physically based rendering (PBR) materials
Lumion’s PBR material workflow gives you full creative freedom over how you dress your surfaces. You can choose from the thousands of high-quality materials on offer in the library, import your own, or personalize every aspect of your chosen textures.
By faithfully replicating real-world light interactions, PBR materials produce the most authentic renders imaginable. And with the seamless integration of the material library and editor in Lumion, you can focus on simply creating – and save valuable time in the process.
Follow this guide with a free Lumion trial
Create your own realistic textures with a free Lumion Pro trial—no credit card needed.
Get your free Lumion trial:
Check the system requirements for your Windows PC or laptop.
Fill in the form with your details and email address.
You'll immediately receive an email to get started with Lumion Pro.
Fill in the form below
Create in no time
With Lumion’s in-built material editor, you can create the perfect texture by customizing its properties.
Let's zoom in and show you 6 simple steps for working with materials in Lumion.
#1
Load a custom texture
Start by clicking the Material editor tab and selecting the surface you want to add a texture to.
Double-click the Standard material icon under New to open its settings.
Click the Load map button to the right of the Texture setting and open your chosen file.
Need a hand sourcing the perfect texture? You’ll find a collection of resources here.
#2
Set the scale
The Map scale slider is set to meters in real-world coordinates. Setting it to 1 means that the texture size will be the equivalent of 1 meter in real life.
These values are global, which makes it much easier for you to set your textures to the right size, without any guesswork.
#3
Add relief
Relief controls the bumps and dents on the material’s surface. To define the level of relief of your texture, simply load a normal map and adjust the slider.
With relief, light can respond to the unique characteristics of each surface as it would naturally, creating depth and realism.
#4
Roughness and reflectivity
Roughness and reflectivity are key adjustments for adding character to materials and removing the overly perfect look of CGI. Take wooden furniture, for example – it collects scuffs and scratches over the years that become an integral part of it. Capturing these details can make your renders more authentic and relatable.
You can easily control how rough or smooth your texture appears with the Roughness slider. Just load a Roughness map then set the slider to your desired point. A Gloss map that works too – simply invert it using the three dots next to the load icon.
The Reflectivity slider adjusts the strength of reflections. Use it with a Reflectivity map to get the exact effect you want.
#5
Incorporate weathering
At the bottom of the material editor panel, you’ll see a Weathering option. The Weathering strength slider adds aging and weathering effects, dirt, worn edges, moss, and rust to your materials. These elements help build the connection between our imported 3D model and the digital world we've built in Lumion. Even the most subtle weathering can have a noticeable impact on the realism of a render.
Start by selecting a Weathering type that matches the material you’re using, then adjust the slider accordingly.
The types shown in Lumion are just a guide to get the most accurate weathering for each surface; they can actually be used however you like. The plastic weathering type works on walls and floors for a sun-damaged effect. Metallic weathering types suit desert or dirt environments, with rust mimicking dust or dirt. And stone weathering effectively emulates porous damage on concrete.
#6
Soften the edges
In the world of 3D, perfect edges are the default. But in the real world, there’s no such thing.
Take a look at any object and inspect its edges. You'll notice that, to some degree, they have a curvature. Even the edge of the sharpest blade will have some degree of rounding.
Since most 3D modeling software doesn’t automatically create rounded edges, it’s important to apply some softening to your surfaces in Lumion.
By clicking the Settings tab to the right of Weathering, you’ll see the option to soften the edges of your material. Simply adjust the slider to try it out – a low value is recommended for general use. When using it with wood or stone, a larger radius can be applied.
True-to-life translucent materials
Lifelike translucent fabrics and materials bring instant depth and complexity to a render. By accurately simulating how light interacts with them, scenes become even more immersive and inviting.
The Lumion material editor lets you tweak how much light passes through your chosen material using the Opacity and Subsurface scattering sliders.
By increasing the subsurface scattering and decreasing the opacity, you can achieve mesmerizing effects such as light spilling through translucent curtains.
Glass that reflects reality
Glass is another material that, when done properly, makes a render truly shine. There are a number of ways to make your glass as realistic as possible in the materials editor, including distortion, absorption, and color settings, which also produce colored shadows!
The Fully ray-traced glass toggle is especially useful for more complex glass objects. When activated, glass items appear real enough to touch, with natural-looking shadows and reflections in all the right places.
Unlock the full potential of your projects
Ready to see how Lumion can take your designs to the next level? Whether you're crafting realistic textures, fine-tuning lighting, or exploring new styles, Lumion gives you the tools to bring your ideas to life. Try Lumion for free and discover just how powerful and intuitive rendering can be for your architectural projects.
Let's stay connected
Enjoyed diving into this guide? Sign up to our newsletter and be the first to receive useful tips, rendering tutorials, and more.